TimeSplitters | |
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European box art |
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Developer(s) | Free Radical Design |
Publisher(s) | Eidos Interactive |
Designer(s) | David Doak |
Programmer(s) | Steve Ellis Hasit Zala Joe Moulding |
Artist(s) | Karl Hilton Rob Steptoe |
Composer(s) | Graeme Norgate |
Series | TimeSplitters |
Platform(s) | PlayStation 2 |
Release date(s) | |
Genre(s) | First-person shooter |
Mode(s) | Single player, multiplayer |
Rating(s) | |
Media/distribution | Optical disc |
TimeSplitters is a first-person shooter developed by Free Radical Design (now known as Crytek UK) and published by Eidos, and the first game in the TimeSplitters series. It was released on 26 October 2000 in North America as a PlayStation 2 launch game. The game revolves around the concept of travelling through time in a story mode spanning 100 years. The game features a story mode, arcade mode, unlockable challenge mode, and map maker.
It was followed by a second game, TimeSplitters 2, released in 2002, thus beginning the series, which includes a third game, TimeSplitters: Future Perfect, released in 2005. In June 2007, a fourth game was announced to be in development, titled TimeSplitters 4.
Contents |
The game's story mode can be played alone or cooperatively with one additional player. Taking place at nine fictional locations between 1935 and 2035, the story follows 18 characters' individual attempts at defeating their own foes and the "TimeSplitters" with whom they have sided. In each level, the player can choose from one of two characters specific to each mission, and must kill enemies as they move through the level to retrieve an object and then carry that object to the exit portal. After a player picks up the object, TimeSplitters, evil mutant creatures, spawn endlessly throughout the level and attack the player.[1]
In this mode, up to four players and ten bots can compete individually, or in up to four different teams in certain modes. The players can set choose from characters, levels, and weapons that have been unlocked by completing story mode and challenge mode missions.[1]
The modes are:
MapMaker is a tool that allows the player to create their own arena from a selection of 21 pre-made tiles. They are able to add these tiles to the map in any quantity and place. Light settings of the tiles can be edited individually and the map can be given any one of five themes. These themes change the interior shape of the tiles and their appearance. This along with all of the other map settings can be edited at any time. Items can be added to the map to make gameplay more interesting. Once created, the player can play either a "Deathmatch", "Bag Tag", "Capture the Bag" or "Knock out" game in their arena.
Reception | |
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Aggregate scores | |
Aggregator | Score |
GameRankings | 85% |
Metacritic | 81/100 |
Review scores | |
Publication | Score |
Allgame | |
GamePro | |
Game Revolution | C |
GameSpot | 8.4/10 |
IGN | 8.6/10 |
TimeSplitters received mostly positive reviews and ranks as the 6th highest scoring first-person shooter game released on PlayStation 2 with an average review score of 84.54%.[2]
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